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List of Figures
1
Calling an asynchronous method
2
An interface which exposes two methods
3
A class providing a real implementation which can be exported
4
Overloading the name of an interface.
5
A Signal with one parameter
6
An Exception
7
Throwing An Exception
8
Catching An Exception
9
A Signal Handler
10
Comparing strings with
java.text.Collator
.
11
A Struct with three elements
12
A struct as a parameter to a method
13
A 3-tuple
14
A Tuple being returned from a method
15
An annotated method
16
A serializable class
17
Listening for a peer connection
18
Connecting to a peer connection
19
Getting a remote object on a peer connection
20
Low-level usage
21
cx/ath/matthew/bluemon/Bluemon.java
22
cx/ath/matthew/bluemon/ProximitySignal.java
23
cx/ath/matthew/bluemon/Triplet.java
24
cx/ath/matthew/bluemon/Query.java
25
cx/ath/matthew/bluemon/Client.java
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